Candy Crush Saga custom level: "Luck Pond"

Candy Crush Saga custom level: "Luck Pond"

Candy Crush Saga custom level: "Luck Pond"

Mobile GameMobile Game
Year

2026

Genre

Mobile Game

an custom css level i made a while ago. play & create custom css level here (you need a browser that supports flash): candycrush-flash.github.io/swf/CCEditor.html level data (to load it into the editor, just make a new text file and copy-paste the level data in it, and then load the text file you created into the editor): {"evilSpawnerAmount":0,"maxAllowedScaleDiff":9,"timeLimit":80,"mulockCandyMax":0,"episodeId":0,"evilSpawnerElements":null,"useTotalWeightConditionToTriggerMoonStruck":false,"numberOfColours":4,"useSplitWeightConditionToTriggerMoonStruck":false,"randomSeed":0,"levelId":0,"chameleonCandySpawn":0,"luckyCandySpawn":0,"isOwlModeEnabled":false,"chameleonCandyMax":0,"luckyCandyMax":0,"frogStomachSize":0,"mysteryCandySpawn":0,"pepperCandyExplosionTurns":7,"scoreTargets":[25000,100000,200000],"initialMovesUntilMoonStruck":20,"mysteryCandyMax":0,"extraMovesSpawnRate":0,"gameModeName":"Jelly Time","tileMap":[["004005006008031062","000","000","000","006008066","000","000","000","004005006008031062"],["000","000","000","000","000","000","000","000","000"],["000","000","000","002005026","002005026029","002005026","000","000","000"],["000","000","002005026069","002","002","002","002005026069","000","000"],["006008066","000","002","002","002","002","002","000","006008066"],["000","000","002","002","002","002","002","000","000"],["000","000","000","002","002","002","000","000","000"],["000","000","000","000","000","000","000","000","000"],["004005006008031062","000","000","000","006008066","000","000","000","004005006008031062"]],"extraMovesMin":1,"rightWeightToTriggerMoonStruck":10,"pepperCandySpawn":0,"wrappedCandySpawn":0,"leftWeightToTriggerMoonStruck":10,"pepperCandyMax":1,"protocolVersion":"0.3","licoriceMax":0,"wrappedCandyMax":0,"evilSpawnerInterval":0,"timeCandySpawn":10,"licoriceSpawn":0,"stripedCandySpawn":0,"totalWeightToTriggerMoonStruck":20,"timeCandyMax":1,"gates":[],"stripedCandyMax":0,"initialMovesDuringMoonStruck":5,"mulockCandySpawn":0,"portals":[]}

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