Unit 8 Chilled ready meals Unit 9 Para-triathlete design challenge Unit 10 Design in the natural world Unit 11 Future tech now!
नीचे दिए गए कार्ड पर टैप करके और एंटरटेनमेंट पिक्स देखें।
आपको ये भी पसंद आ सकते हैं
Do You Know? MAKES!
Searching for.... | Wildlife Vlog Series!
Year6 Science
Underwater Adventures #Shorts
Kids Songs by CoComelon
CoComelon
Learn Colors with CoComelon!
Year1 English
Alphabet (ABC) Songs by CoComelon
CocoMelon | Little Baby Bum | Blippi - Nursery Rhymes & Kids TV Shows
Learn English With Disney Movies
CoComelon - Happy Holidays
Year 10 Science
Year 11 Science
Year1 Science
Year4 Science
Beekeeping with Maddie
Back to School - Expanded
More Christmas Videos!
Year2 Science
ASL Science Videos
Dinosaur Train | PBS KIDS
Fall Season Elementary Course | Learn All About Autumn
Reuse & Recycle Playlist
टिप्पणियाँ
10 टिप्पणियाँ
Many products are disposed of when we no longer need them, or when they have reached the end of their usable life. In this lesson, we will look at what designers could do to extend the life of a product once it has been used.
In this lesson, we will take a look at some of the products in a house that you could not do without, and consider what life might be like without microcontrollers.
In this lesson, we will focus on some of the new advances in technology that are changing the way we live and work.
In this lesson, we will look at how our lives have changed because of technology and what the future may hold.
In this lesson, we'll take a look at the materials nature uses to solve problems, we'll then have a go at inventing our own.
This lesson will focus on sustainability. We'll consider how we, as designers, can look to nature to make us accountable for the products we design and make. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will look to nature to inspire the form and aesthetic qualities of a product. We'll also take a look to see if nature can inspire the development of new technology and materials. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will take a look at how we could use 3.8 billion years worth of research and development from nature to solve problems designers face. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will learn what 'bio', 'mimicry' and 'morph' mean so that we too can look to nature to help us design.
In this lesson, we will consider different ways to present and 'pitch' your idea to a client.
