Unit 8 Chilled ready meals Unit 9 Para-triathlete design challenge Unit 10 Design in the natural world Unit 11 Future tech now!
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Year 10 Science
Back to School - Expanded
Year 11 Science
The Science of Study
BEST SONGS for TODDLERS 👶🎵 (1 to 3 year olds)
Introduction to Artificial Intelligence (AI)
Bluey on CBeebies
CoComelon Lane! Brand New Netflix Kids Show!
More Christmas Videos!
KS3 Science
Kids Songs by CoComelon
CoComelon
Year1 Science
Year4 Science
Year3 Science
Year 6 Science
Beekeeping with Maddie
Year2 Science
What is pollination? | Plants for kids
Year4 Design and Technology
I Want To Be A Scientist! | SciShow Kids
Exciting Experiments! | SciShow Kids
مقاطع العلوم | الصف الرابع الابتدائي | الترم الثاني 2025
العلوم المتكاملة مع ميس سارة حمزة ( اولى ثانوى 2026 )
Mga Komento
10 Mga Komento
Many products are disposed of when we no longer need them, or when they have reached the end of their usable life. In this lesson, we will look at what designers could do to extend the life of a product once it has been used.
In this lesson, we will take a look at some of the products in a house that you could not do without, and consider what life might be like without microcontrollers.
In this lesson, we will focus on some of the new advances in technology that are changing the way we live and work.
In this lesson, we will look at how our lives have changed because of technology and what the future may hold.
In this lesson, we'll take a look at the materials nature uses to solve problems, we'll then have a go at inventing our own.
This lesson will focus on sustainability. We'll consider how we, as designers, can look to nature to make us accountable for the products we design and make. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will look to nature to inspire the form and aesthetic qualities of a product. We'll also take a look to see if nature can inspire the development of new technology and materials. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will take a look at how we could use 3.8 billion years worth of research and development from nature to solve problems designers face. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
In this lesson, we will learn what 'bio', 'mimicry' and 'morph' mean so that we too can look to nature to help us design.
In this lesson, we will consider different ways to present and 'pitch' your idea to a client.
